Is quake ii rtx worth it11/9/2023 ![]() But its not worth it as the noise is quite bad. Turning OFF the Denoiser adds about 2-4FPS on top of what I listed above regardless of resolution. Tested in the outside area with water (1st level near the begining)Ģ560x1440 -> Global Illumination MEDIUM -> 100% Resolution Scale -> 8FPSĢ560x1440 -> Global Illumination MEDIUM -> 50% Resolution Scale -> 32FPSĢ560x1440 -> Global Illumination LOW -> 100% Resolution Scale -> 12FPSĢ560x1440 -> Global Illumination LOW -> 50% Resolution Scale -> 43FPSĢ560x1440 -> Global Illumination OFF -> 100% Resolution Scale -> 20FPSĢ560x1440 -> Global Illumination OFF -> 50% Resolution Scale -> 64FPSġ920x1080 -> Global Illumination MEDIUM -> 100% Resolution Scale -> 15FPSġ920x1080 -> Global Illumination MEDIUM -> 50% Resolution Scale -> 53FPSġ920x1080 -> Global Illumination LOW -> 100% Resolution Scale -> 22FPSġ920x1080 -> Global Illumination LOW -> 50% Resolution Scale -> 71FPSġ920x1080 -> Global Illumination OFF -> 100% Resolution Scale -> 33FPSġ920x1080 -> Global Illumination OFF -> 50% Resolution Scale -> 110FPS M entioned o n 01/13/23 in Tech Linked ( 6:06 )ĬPU : 12 th Gen Intel Core i7-12700H 14c/20t GPU: NVIDIA Geforce RTX 3060 Laptop GPU ~ GA106 Memory:16GB DDR5 SSD: 1TB PCIe Gen4 NVMe M.2 (OS/Programs/Apps/Games) HDD1:WD Elements 4TB External (Backup / Additional Storage) Monitor:17.3” Full HD (1080p) IPS Micro-Edge Anti-Glare Low Blue Light 144Hz Display Mouse: Artic White Roccat Kone XP Mouse Mat:Corsair MM350 Premium Headset:Corsair VØID Stereo Gaming Headset OS: Windows 11 Home 22H2 M entioned o n 01/09/23 in Tech Linked ( 5:40 ) M entioned o n 01/09/23 in Tech Linked ( 4:27 ) M entioned o n 12/21/22 in Tech Linked ( 5:07 ) ![]() M entioned o n 12/09/22 in WAN Show ( 1:43 ) M entioned o n 09/23/22 in Tech Linked ( 0:14 ) M entioned o n 09/12/22 in Tech Linked ( 0:11 ) M entioned o n 08/17/22 in Tech Linked ( 4:12 ) M entioned o n 08/13/22 in Tech Linked ( 1:16 ) M entioned o n 08/10/22 in Tech Linked ( 3:50 ) M entioned o n 06/27/22 in Tech Linked ( 3:52 ) M entioned o n 06/20/22 in Tech Linked ( 3:54) M entioned o n 06/08/22 in Tech Linked ( 1:20 ) M entioned o n 05/25/22 in Tech Linked ( 5:24) M entioned o n 05/20/22 in Tech Linked ( 0:13 ) M entioned o n 05/18/22 in Tech Linked ( 4:25) M entioned o n 12/30/20 in Tech Linked ( 2:17 ) M entioned o n 12/30/20 in Tech Linked ( 0:14) M entioned o n 10/21/20 in Tech Linked ( 1:22) Other company and product names may be trademarks of the respective companies with which they are associated.M entioned o n 10/16/20 in Tech Linked ( 4:06) NVIDIA, the NVIDA logo, the GeForce GTX logo, GeForce, the GeForce RTX logo, NVIDIA GameWorks, NVIDIA SLI are registered trademarks and/or trademarks of NVIDIA Corporation in the United States and other countries. Q2Pro: Copyright © 2003-2011 Andrey Nazarov. Q2XP Mod Pack: Used with permission from Arthur Galaktionov. Roughness and specular channels were adjusted in texture maps to work with the Quake II RTX engine. Subject to Creative Commons license version 1.0. Copyright © 2019 D Scott Boyce All Rights Reserved. Quake2MaX "A Modscape Production": Textures from Quake2Max used in Quake2XP. Q2VKPT: Copyright © 2018 Christoph Schied. ![]() Quake II: Copyright (C) 1997-2001 Id Software, Inc. Such licenses and notices are provided for informational purposes only. This product is based on or incorporates materials from the sources listed below (third party IP). Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. QUAKE, id, id Software, id Tech and related logos are registered trademarks or trademarks of id Software LLC in the U.S. © 1997 id Software LLC, a ZeniMax Media company. Purchase Quake II: Quad Damage to access all levels from the base game as well as multiplayer support. ![]() Quake II RTX is fully ray-traced and includes the 3 levels from the original shareware distribution. NVIDIA has introduced new path-traced visual effects, has improved texturing, and has made dozens of other changes and improvements, resulting in an experience that rivals games created today, and pushes your RTX hardware to the limit. Only then will the fate of humanity be known.Ībout Quake II RTXQuake II RTX builds on the work of Christoph Schied and the team at the Karlsruhe Institute of Technology, who added ray tracing to Quake II to create Q2VKPT (in turn building upon the Q2PRO code base). ![]() Now you must fight your way through heavily fortified military installations, lower the city's defenses and shut down the enemy's war machine. Shortly after landing on an alien surface, you learn that hundreds of your men have been reduced to just a few. Discover more games empowered with the visual fidelity of real-time ray tracing and the ultimate performance of AI-powered NVIDIA DLSS. ![]()
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